What are the typical rules for Hand Launch Gliders competitions?
Hello !
My name is Marko and i live in Europe, more exactly in Slovenia. I`m
flying HGL models abaut 2 years. Porblem is that we in Slovenia don`t have
eny real roles for competitions so we use the Germen rules. Olso the FAI
don`t have eny specific rules.
I`d like if is it posibel to send my thru mail or give the internet
address where can I find
the rules thet are you using in your competition in USA.
Thank you !
Marko Perpar
Marko,
Sorry it's taken me so long to reply to your question previously through
"Ask Joe and Don" on our website, with the "Christmas rush" around here
I've been a little busy.
I did some checking, particularly at the AMA (Academy of Model Aeronautics)
website and the LSF (League of Silent Flight) website. Unfortunately I was
unable to find a listing of the rules. I'm planning to suggest to both
organizations that they post the rules for everyone in an appropriate
universal format. The AMA website does have documents available in an Adobe
format, and links for downloading an Adobe reader, but unfortunately I
don't have space on my hard drive for that software right now. It also
wasn't clear to me if their huge list of documents included the rules or
not! The URL for the AMA is "http://modelaircraft.org/", and the LSF
website is "http://www.silentflight.org/", perhaps you will find something
helpful there.
I'll see if we can find a way to post the rules on our website as well, but
it may take some time.
Basically the airplanes are required to follow FAI rules with a few
exceptions.
The minimum wing loading rule is ignored, since this rule was developed for
open-class sized models, and makes absolutely no sense whatsoever at
hand-launch glider Reynolds numbers. Forcing HLG's to follow this
requirement would make almost as much sense as forcing F3B models to use
full-scale loadings! Small, slow airfoils simply can't develop as much lift
efficiently as larger, faster ones. It would literally kill the class for
anywhere other than places with extremely strong thermals, like southern
California. The maximum wing loading rule is enforced but also unnecessary,
a model with a wing loading that high would be too heavy to throw to a
decent altitude on launch.
The other modification is to require the 7.5mm minimum nose radius in only
one view, which is also commonly done in the other American classes as
well. For HLG's with their very slim fuselages this particularly makes
sense, since enforcing the FAI requirement to the letter would result in a
very poorly proportioned nose shape. At the very low weights and wing
loadings typical of HLG's, safety is not significantly compromised. Once
again, the original FAI rule came as a result of a specific problem area (a
trend by some slope racers in Switzerland to use extremely sharp noses on
some small, heavy and extremely fast models)and then foolishly applied to
all classes (including future ones that hadn't been created yet) without
really considering if that was appropriate.
The only real limitation on the model design is to limit the projected
(i.e.: straight line, tip-to-tip) wingspan to 1.50 meters (or 59.06 inches
in U.S. terms). Other than that, pretty much anything is allowed. There are
some models available that advertise a 60 inch wingspan, but in most cases
this means that they are measuring span along the wing surface, and that
because of dihedral effects it falls within the 1.5 meter limit for the
straight line measurement. This is something you should verify when buying
and building a kit, if it doesn't meet the 1.5 meter limit you could be
disqualified.
Contest tasks are largely up to the creativity of the Contest Director. The
original tasks were typically to get three 2-minute maxes (or 1.5-minute
maxes on days with weak lift) in a 6 (for 1.5-minute max) or 8 minute (for
2-minute max) working time. Contestants are allowed as many throws as they
need with no penalty. The task is flown man-on-man; at the end of a flight
group the number of seconds for the best three flights for each contestant
are totalled, then the best competitor in that group gets 1000 points. The
others in the group get points based on the ratio of their time divided by
the best time for the round.
Many other possible tasks have been added, I would suggest reading the
contest reports on the R/C Soaring Exchange, S&E Modeller magazine, QFI
magazine and R/C Soaring Digest magazine for ideas.
Hopefully this will be enough to get you started, meanwhile I'll try to get
the complete rules posted somewhere.
Don Stackhouse @ DJ Aerotech
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