Is there an RC flying wing that generates the lift required to maintain
straight and level flight without having to set it up with some amount
of "reflex" with the elevons?
Might it be more efficient to correct it >with adjusting the thrustline..
From : Don Stackhouse
We've gone through the basic concepts involved in this question before, and
there is quite a bit more discussion of this general issue in various
articles in the "Ask Joe and Don" section of our website.1
Thrust line has nothing to do with it. It's all about stability. Let's
start with a grossly oversimplified example, just to get the basic idea:
Consider an airplane with the usual aft-mounted tail. We usually have some
"decalage" (i.e.: difference in the incidence angles of the wing and the
tail, so that the tail is at a lower angle than the wing) creating a
nose-up moment, and a C/G that's far forward enough to create a balancing
nose-down moment.
The nose-down effect from the C/G location is pretty much constant for a
given flight condition, but the nose-up effect from the tail increases with
airspeed. If the airplane goes into a shallow dive, the plane starts to
gain airspeed, which causes the nose-up moment from the tail to get
stronger, which then brings the nose up and causes the airspeed to head
back towards its original setting. Likewise, if something (a gust, perhaps)
pushes the nose up, the plane starts to lose airspeed, causing the nose-up
effect from the tail to get weaker, allowing the nose-down effect from the
C/G location to take over and pull the nose back down.
The amount of nose-down effect from the C/G location depends on something
we call "static margin". If we move the C/G back until the plane has
exactly neutral static pitch stability (i.e.: you pull the nose up or down
a little and it stays exactly at the new pitch attitude, with exactly zero
tendency to change back to the original attitude, or to try to continue
changing beyond the new attitude), that C/G location is called the "neutral
point". It's the place where static pitch stability is exactly neutral.
Now, if we move the C/G forward so that the plane now has some positive
amount of static pitch stability, the distance from the ne40utral point to
the C/G location (typically expressed in percent of the Mean Aerodynamic
Chord, or "MAC") is called the "static margin".
Static margin is a measure of how much static stability we have. Move the
C/G forward and the static margin and the static stability increase.
Now let's talk about flight trim. The C/G location and the static margin
that corresponds to it determine the static stability, but to fly at some
specific angle of attack and airspeed we need to have exactly the right
amount of lift from the tail to balance the nose-down effect of the C/G
location (plus any other effects, in particular the nose-down aerodynamic
pitching moment from a cambered, non-symmetrical wing airfoil). The nose-up
effect from the tail is the product of the tail's lift force times the tail
moment arm. Obviously if we shorten the tail moment arm, we will need more
decalage and/or more tail area to make the increased amount of tail lift
required to compensate for the shorter tail moment arm, if we still want to
balance the same amount of nose-down effect from the static margin.
Alternatively we could move the C/G back, reducing the nose-down effect of
the C/G location. Of course, doing this means we've decreased our static
margin and therefore reduced our plane's static stability.
OK, so we're going to make the tail shorter anyway, increasing the tail
area and decalage, as well as reducing the static margin to compensate for
the shorter moment arm. The plane we end up with still flies OK, so in
keeping with that great American concept that "If some is good, more is
better and too much is just right!", we continue to shorten the tail moment
arm some more, increasing tail area and decalage and/or decreasing static
margin as we do so. Oh, BTW, we also just happen to have an all-flying tail
in this experiment.
Eventually the tail moment arm gets so short that the leading edge of the
tail actually touches the trailing edge of the wing! At that point we
attach the wing and tail together with some hinge tape, use the control
linkage rigging and servo position to set the decalage, and we don't need a
fuselage any more to connect the wing and the tail together. Voila! We now
have a plank-type flying wing. A flying wing is nothing more than a tailed
airplane whose tail moment arm is so short that the wing and tail merge to
form a single flying surface.
But wait a minute! The airfoil created by the combination of the now-merged
wing and tail looks awful. The trailing edge is all bent up to provide the
required decalage, and almost certainly has to be hurting the airfoil's
ability to make lift! Also, the tail moment arm is so short that there
isn't much static margin possible before things become totally impossible
in the decalage department (if the trailing edge is reflexed too much, the
airflow will separate from it), and the tail moment arm is so doggone short
that the dynamic stability (the ability to damp out oscillations) is awful
as well (dynamic stability is linearly proportional to tail surface area,
but proportional to the SQUARE of the tail moment arm, so extremely short
tails tend to have poor dynamic stability). Is there some way we can still
eliminate the fuselage, but end up with a tail moment arm that's at least a
little bit longer?
Of course there is. First we add some sweep to the wing. This moves the
tips aft of the root. Now, instead of mounting the horizontal tail to the
trailing edge at the center, we cut it in half and stick one piece on each
wingtip. Since the sweep moved the tips aft of the root, it increased the
effective tail moment arm. In addition, we don't need that bent-up trailing
edge. Instead, we keep "normal-looking" non-reflexed airfoils all along the
span (just like a conventional wing and tail), and mount the tips twisted
down by the amount of decalage required (we call twisting the tips down
like this "washout"; the wings on the majority of airplanes have some
washout anyway just to try to make the root stall before the tips, but not
as much washout as in a typical swept flying wing).
The end result is a swept flying wing, with a longer effective tail moment
arm that a plank type flying wing, and high-performance non-reflexed
airfoils along the entire span.
However, there are some drawbacks to this setup as well. In particular,
since the tips are now the horizontal tail and are probably lifting
downwards, the effective wingspan of the airplane is considerably reduced.
Instead of an effective span nearly equal to the geometric wingspan, the
effective span is only going to be about 80% or so of the actual span.
That's right, your 3 pound 100" swept flying wing will probably make
induced drag like a 3 pound model with only an 80" span. In addition, since
the amount of twist required and the aerodynamic efficiency are both fairly
sensitive to even minor changes in weight, G-load, flying speed and C/G
location, it's likely to be efficient only over a fairly narrow operating
range. Altering twist in flight is structurally a tricky proposition at
best, so that option tends to be limited. Also, the twist is set for
positive-G flight, so negative-G performance tends to be compromised. At
least with elevons used to provide the necessary reflex, the direction of
the reflex can be changed for flying inverted.
Typical combat wings like the Zagi use a hybrid approach. The use of some
sweep helps the yaw stability and the dynamic pitch stability, but the use
of reflex instead of washout for static pitch stability helps preserve
their inverted flying ability. The sweep also provides a better moment arm
for the vertical fins. Unfortunately, the use of a reflexed airfoil
requires that sweep be kept fairly low, or else you will have problems with
spanwise flow channeling along the leading edges of the elevons, which can
cause all sorts of problems.
Sweep also tends to create tip stall problems. It causes the lift
distribution along the wing to shift outward, loading up the tips and
unloading the center section (causing what's called a "lift valley" in the
center section). The washout required to provide pitch stability can help
this, but if it's a swept-with-reflex airplane like the combat wings, that
benefit goes away.
Then there's the case of forward sweep. This has the opposite effect,
causing a "lift peak" in the center that tends to make the middle of the
wing stall first. However, to get positive pitch stability you generally
need to add wash-in to the wing, which offsets some of this benefit. In
addition, the forward sweep hurts the yaw stability, generally requiring an
enormous vertical fin.
There are other ways to make a flying wing stable, without using twist or
reflex, and without resorting to "fly-by-wire" tricks such as gyros. I have
some flying wings I've developed that have essentially no twist,
conventional non-reflexed airfoils and a C/G located at 52% of the MAC. No,
I won't tell you how I did it.
In general, though, for most aircraft designs (including flying wings) it's
not too difficult to make them efficient at one particular flight
condition. It's far more difficult to make them efficient over a wide range
of flight conditions. If it's a flying wing, it becomes exponentially more
difficult to make them efficient over a wide range of flight conditions.
However, if the designer is clever, truly understands the problems and what
drives them, and does his/her homework, a flying wing can have superior
performance over that of an equivalent tailed aircraft. However, that
generally does not happen by accident. In the history of aviation, blind
luck has NEVER been a reliable design tool.
Don Stackhouse
DJ Aerotech
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